Oct 9th , build 384 Connectivity algorithm changed:
#1. Initially we have X cache servers hardcoded (those turned out to be invalid are eliminated)
#2. When we need hosts to connect to we query them from randomly choosen cache server.
#3. If successful we try to connect to obtained hosts as well as query cache server for the list of alternative cache servers (if cached internal list is smaller than X items).
#3.1 If connection to cache server failed we eliminate it from our internal list and proceed to step #2.
#4. If hosts obtained from cache server are insufficient then proceed to step #2.
#4.1 Otherwise we have much fun.
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Last edited by KayaMan; October 11th, 2002 at 12:27 PM.
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