That's not a bug, it's not exactly a feature either but it's compatible to bloody MacOS.
LimeWire needs two threads per connection, that makes up to 162 as an ultrapeer, plus at least one thread per download plus GUI thread, plus one thread per upload, plus, plus, plus....
The developers are trying hard to reduce the number of threads needed. - If they could use java's non blocking io, they could use a lot less threads but unfortunately MacOS doesn't support it (like so many things that could boost LimeWire's performance).
Last edited by trap_jaw; January 24th, 2003 at 03:36 PM.
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