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  #1 (permalink)  
Old April 3rd, 2009
Novicius
 
Join Date: April 3rd, 2009
Posts: 2
r00ny is flying high
Default p2p distributed chat / instant messaging

I just had a look at some gnutella implementations and tried to find out how instant messaging would work in a p2p network.

Turned out most development teams use a rather classic approach. For example frostwire have their own IRC server and phex are using only direct peer to peer chat.

I'm curious: is it possible to utilize gnutella (or parts of it) to build a p2p chat / instant messaging network?
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  #2 (permalink)  
Old April 6th, 2009
Novicius
 
Join Date: April 3rd, 2009
Posts: 2
r00ny is flying high
Default

Maybe I should divide the question into three more manageable parts:

1) How would a servant create a list of other servants who are currently online?

2) How would a servant send a message to another servant utilizing the p2p network?
(2.1: direct peer to peer connectons do seem difficult due to firewall / nat issues - don't they?)

3) How could 'broadcast groups' of servants be managed (like channels in IRC or peer groups in jxta)?
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  #3 (permalink)  
Old April 8th, 2009
Novicius
 
Join Date: April 7th, 2009
Posts: 2
outcrop is flying high
Default

Most of your requirements had been realized in DC++, you can see ApexDC++ and Verlihub.

DC++ use a central server to manage the users, and detailed rights for each group.

But the server(DC++ hub) can not manage many users.

Good luck!
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  #4 (permalink)  
Old April 12th, 2009
Apprentice
 
Join Date: October 18th, 2008
Posts: 8
zigotozor is flying high
Default

Ares Galaxy also has a built-in chat feature, allowing users to host a chatroom.
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