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Old April 6th, 2002
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Question Packaging LimeWire for OS X and MessageBundles

I am trying to package LimeWire as built from CVS a bit more conveniently for OS X users. As per the Apple guidelines I am doing away with any installers, just one folder that can be dragged to the local hard disk from a .dmg file. This works all fine and OK, but all my menus are in english only. I did package all the MessageBundle files into the LimeWire.jar file, ist that the correct way to do it?

You can find my package at:

http://baghira.han.de/~jum/LimeWire%...4%20OS%20X.dmg
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Old April 7th, 2002
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Yeah that's the correct way to do that. How did you make the executable? I've been trying to find a way to make it for awhile but I always have main done up incorrectly. (Did you take the ads out of this version or will I have to go pull them myself?)
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Old April 7th, 2002
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I did produce the executable using MRJAppBuilder, this will take a bunch of .jar files and some parameters and will make a real MacOS X application out of it. You will only need to do it once, as you can update it by copying the newest .jar files into the .app bundle. The CVS build has the ads turned off, by the way.

I also got rid of the RunLime thingy, I just produced a proper manifest file with the class path and main class needed. This way one can also start it by directly double clicking the LimeWire.jar file, but for MacOS X it is better to use the MRJ version so one gets a proper icon.
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